![]() ![]() Other fighting games like Street Fighter 5 and Guilty Gear Strive both saw a drop of about 50% from their peaks through their second month. These comparisons won't be fully congruent since Steam Charts doesn't get that granular with data in titles that have been out for months / years, but it's the best we can do. ![]() It's just the level of how much MVS did go down that we're not as much used to seeing. Now, big player drops after the first month are expected in any video game that initially peaks at launch. The average MultiVersus peaks over the game's first week were a whopping 142,920 concurrent players, which means only about 20% of the amount of that crowd are continuing to regularly go online. That's still basically double the player count of the second-most popular fighter on Steam, Brawlhalla, but it does not stack up close to when it was breaking records a month ago. We ended up examining MultiVersus' performance on Steam over its first week after the open beta went live to all compared to this past week, and there've been some pretty significant changes.Įven with the release of Morty just days ago, MVS' daily peaks over the past week averaged around 29,608 users. While we unfortunately can't access the player data of console users, Steam Charts thankfully allows us to get an idea of who is sticking around at least on PC / Steam.
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